Whatever, I overcome lack of talent with plenty of bullets. Besides, the game rewards you for keeping their heads down. If you want suppression I'm your man.
Merc and I got a couple of games in over the weekend. I'm not sure what was going on with the comms. I could hear you fine and I could hear others and they could hear me. There must be a setting somewhere you missed. I didn't have any issues with that through the whole thing, except when joining in between games, you couldn't talk but it picked up when the game started. Now that's the beta is over here's my initial impressions of it.
Take this with the thought that we only got to see one map but what I saw was pretty good. The one map we were on was a good size, not huge, not tiny, either way there wasn't a whole lot of time spent running around looking for the action.
I'm sure if I thought about it I could come up with a list of bad things I found but I found more good things so I'll list those as things they changed that I like, in no particular order.
-Vehicle controls are easier to use
-Beginners actually get decent weapons from the beginning
-Teamwork is still a must
-Comrose for those non-mic owning dweebs
-The dynamic maps are really cool, elevators that work, buildings coming down, etc.
-They upped the destruction from BF3 some
-Hey even I could use the base sniper rifle.... if I felt like slowing things down a little
-Auto squadding up when joining friends
-The ability to fight off a knife attack from front or side
-The pretty much non-stop action in all the game modes I tried, there wasn't a whole lot of down time
-The mute button
-The ability to use Battlelog to join friends or servers (slick piece of work there.)
-Giving C4 back to the recon class